gebx said:
That's 13.55 million copies over 29 games (467,000/game), and if you take out the top three games (CoD4, GH3, GHWT), the average drops to 235,000 copies/game Q - So what if Activision just deciced to drop everything except for GH and CoD? A - They probably make more Profit, because the developers would not be making these statements if they were HAPPY with the PS3.
Just to compare to the 360 38.04 million over 39 games (975,000 copies/game) Take out the top 3 game and that's 23 million over 36 games (638,000 copies/games) |
Plus a key point he made was that it was more difficult to develop for the PS3, as compared to the 360. Eventhough others have said, it's not more difficult, it's been mostly from people who are exclusive to that console. The bottomline is ROI...I'm sure they aren't losing money, but they can get better returns by working on other projects...that's the bottomline.
http://business.timesonline.co.uk/tol/business/industry_sectors/media/article6531367.ece?print=yes&randnum=1245400825888
“Such a physical interface could be ideal for Sony,” he says, building up the sales pitch, before he warns that he will “generate better returns on invested capital” on the Wii and the Microsoft console








