By using this site, you agree to our Privacy Policy and our Terms of Use. Close
dbot said:
hduser said:
Well I figured this would happen. When I first saw the specs of the PS3, I thought 256MB main memory would be a limiting factor someday even though the overhead for the OS than a typical windows OS. Sony should have ponied up to 512MB.

Really?  Explain Uncharted, MGS4, Killzone 2, GT5P, etc

You get where I'm going with this?

They're all great games.  I played all of the except for GT5P.  But sometimes I get the feeling that the levels are small because they won't fit into main memory easily or have to be streamed in from the hard drive or bluray thus you get a stutter when you progress to the next mini sublevel.  I don't know this for a fact, it could be just a limitation of the engine or design consideration.  But the levels feels compartmentalized.