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The controls of GodFather, RE4, and a couple of other TPS are all praised for their control(and some of the first titles available for the system). Some people say it's hard to come back to dual analog afterwards. They could "tack on" those controls.

FPS controls have been implemented well already in a few FPS, MP3, COD4, etc. They could do so there as well.

Pointing based shooters could make there way over(HOD etc.)

Simulation games and more shovelware can make it's way over

Sports and Racing seem to have some decent motion controls.

Since a lot of developers have Wii experience it wouldn't be hard to just tack on good motion controls as we've discovered what works for most of the genres currently in existence. They don't have to go back and rethink on most of them. Especially larger companies who can just bring over the code or guys from the old wii games.

Pixeljunk monsters looks lovely and could use pointer controls and it's an HD game that didn't break the bank.  As it is also being ported to the PSP.  Why couldn't something like this happen for Wii PSN games or is that just unfeasible?