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KylieDog said:

What I would like is cinematic cutscenes with full voice acting to tell the games 'active story'.



Scanning should be kept to find out additional info and flesh out the active story, making it overall a fuller story.



Corruption did partly do this, but not enough active story to it. Stopping to scan so much and read all the scans halting gameplay too much I felt.

A little "active story" is okay, but my problem with Corruption is that it had a bit too much.