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nightsurge said:

Wait, what? Killzone 2 multiplayer was original? You realize pretty much all shooter multiplayer is copied from somewhere else, including Killzone 2's. (mix of Battlefield and Team Fortress, basically)

OT:  I still think this is going to be one big cluster-frack.  The whole chain of command system is great in theory, but no matter how much you try, it won't work in a large community.  I can see a very small and competitive niche community of 100k or so eventually forming and doing some by the book competitive stuff, but until then it will be watered down by the average shooter fan who just wants to be the hero and could care less about following orders.

Hopefully the release of this game will prove me wrong.

Killzone 2s game setup was original and many aspects of the actual multiplayer. Just not the most visible aspects (as different classes)

 

It's also the most balanced class game out there if you ask me. Trumps team fortress easily... In teamfortress your chars feel weak.. but in kz2 they both feel powerful and balanced.



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