| WereKitten said: ^Still, there's no evidence that Wii developers acquired any valuable know-how on motion control, up to this point in time. Gestures hardly have any depth that game designers must fathom. |
That's the point ... deciding when and where to use motion controls has been a consideration for 4 years for Nintendo developers, and higher detailed MotionPlus controls for 2 to 3 years by the time Sony and Microsoft release their first game. To make matters worse, developers will not be able to design a tennis game (as an example) that targets a decent userbase for these new systems that actually allows a user to control the direction of the ball using the motion controlls; they will have to choose a potential large userbase or implement meaningful motion controlls. Nintendo doesn't have this problem.







