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^You say they are 5 years behind Nintendo, but that's quite irrelevant if the curve maxes in 4 to 6 months.
Can you actually show evidence of a slow-raising curve for quality of implementation of motion controls on the Wii? Wii Sports is still the best example and is a launch title. FPS controls implementation is quite trivial. Latest titles don't seem to me like they show any better use of the motion controls than launch or first year titles.
Up to this point the best progress there has been in motion controls has been learning when to not use them.

Now, the issue of bridge titles allowing both kinds of control has some merit. But you might as well put WM+ in there too, and wonder how the next Zelda will control.



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