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WereKitten said:
greenmedic88 said:
Or maybe he was just stretching his points, period.

It dawned on me that it shouldn't be difficult to make a PC version of Natal for uses beyond just game ports as well.

That would actually be pretty interesting, assuming the finished product delivers on the initial claims.

Actually right now Natal is running on a PC for demo and development. But of course it might come to MS adding value to their media hub/console center by not releasing the final Natal as a PC/Windows product.

It mainly depends on whether MS wants to keep Natal exclusive to their console, or whether they want to commercialize it for use with Windows in the future beyond the tech demos.

That's something you'd have to check with the MS bean counters to see which plan would reap the most potential profits.

Technically, they could keep the Natal based games exclusive to the Xbox while still offering a lot of the motion user input, facial recognition, voice recognition, etc. for use with every day computing tasks.

It could change the way a lot of people interface with their PCs, assuming it works in practice.