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Gamerace said:
greenmedic88 said:
DKII said:
Umm no that's not what anyone said at all. You just point at the screen to "grab" the frisbee, then pull back and throw like normal. There's no calibration throw. It's just establishing the initial position of the Wii Remote because all it can calculate are changes in position.

Sarcasm detector, broken.

But what you just described is absolutely a calibration "throw." Establishing a zero point for position and subsequent movement is what I call a calibration.

WM+ only needs to be held still for a sec to calibrate.  It does not calibrate while in motion.  So by forcing the player to 'click' on the frisbee they effectively get you to hold the wiimote still for a sec and calibrate before each throw.

In GST you need to bring the wiimote back, flat in front of you  and hold it still (like in real tennis) inbetween swings.  If you are constantly bobbing it about or bouncing around it'll gradually become less and less accurate.

Tiger Woods golf lucks out in that you hold the wiimote still prior to swinging naturally.

So it's essentially recentering its orientation between swings. That's good to know if you play the game on anything more than a casual level.

That could be a potential problem for some games in the future though since the only visual "eye" that the remote has is when the IR camera is pointed at the IR emitters on the sensor bar. It's one of the advantages a camera sensor with light markers (similar to motion cap systems) has over the Wii motion control system as demonstrated by the Wii experiments that switched the remote/camera and IR emitters for 3D movement/motion sensing.

Unfortunately for tennis games, players will have the tendency to bounce around a bit on the balls of their feet if they play in real life as well.