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@selnor
"But at the end of the day it still comes back to spreading 512kb L2 Cache between 6 SPE's and 1PPE. As well as having to deal with each instruction in order rather than like a PC CPU which can deal with any code it needs to."

i read this article back in 2006.

your statement only proves how outdated this article is..for one the SPE's do not just rely on the PPE for instruction, because the SPE's have their own instruction's seperate for the PPE. the SPE's can do direct DMA to and from other SPE's with out the need of the PPE.because the SPE's have their own local store.

here is some fact's for people:

users.ece.gatech.edu/~lanterma/mpg/ece4893_xbox360_vs_ps3.pdf

real world tests....

http://www.ibm.com/developerworks/power/library/pa-cellperf/

@selnor

to me this shows his take has many faults on what you describe as.."facts" about the ps3 though i respect his opinion i do no agree with it. like other's may not agree with mine.



I AM BOLO

100% lover "nothing else matter's" after that...

ps:

Proud psOne/2/3/p owner.  I survived Aplcalyps3 and all I got was this lousy Signature.