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GameAnalyser said:

"TRUTH: Both the 360 and PS3’s CPUs are heavily stripped down compared to what most of us are probably using on our desktop computers to view this article. Both consoles are labeled as 3.2GHZ, but they don’t offer performance comparable to that of a typical Athlon 64 3200+ or better than even an Athlon XP 2800+ CPU. The CPUs inside the Xbox 360 and PS3 are “In-Order Execution” CPUs with narrow execution cores, whereas what we use on our computers are classified as “Out-of-Order Execution” CPUs with wider execution cores.

The reason they can sell for so cheap is because they are not as robust or complex as what we have inside our computers. The execution theme in both the 360 and PS3’s CPUs is similar to that of what you would see in the original Intel Pentium Processor. (Not referring to the Pentium 2 3 or 4, but the original) This is because they’ve stripped out hardware designed to optimize the scheduling of instructions at runtime. As a result, neither the 360 nor PS3’s CPU contain an instruction window. Instead, instructions pass through the processor in the order in which they were fetched; hence both are “In-Order Execution” CPUs.

Marketing talk from Microsoft and Sony: Thanks to these multi-core processors developers will be able to multi-thread their games and get significant performance improvements and achieve Artificial Intelligence in games that people previously thought impossible for a videogame. It’ll be as if you’re playing with another living breathing human being."

Selnor, I wonder what if..the ps3 and 360 had out “Out-of-Order Execution” CPUs, would we've been seeing greater games?!

Absolutely without a doubt. You see both Sony and M$ know that their CPU's are no match for PC CPU's. being in order execution and having only 512kb L2 Cache hurts PS3 CPU potential. It's a brilliant article, that has been recognised for the TRUTH of the consoles. MAkes a good point that although the CPU in PS3 is more powerful ( not as much as people think ) the 360 CPU is actually capable of much more complex AI. But Cell can be used to great affect for clothing animations, etc.

On the same point the GPU in 360 is actually alot more advanced than PS3's and can actually do some work for the CPU. In the end it works pretty much that 360 is capable of clearer images and better effects, such as lighting and smoke etc. But both are pretty much equal in terms of raw power. Because Cell has to compensate RSX being the weaker chip, and Xenos helps 360 CPU with some of it's work load. They end up being pretty equal.

Did you read the whole article. It's the most factual article on the internet, and has been used and reposted by many sites and tech sites. Widely regarded as the TRUTH behind 360 and PS3.