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Like I said: PERSONALLY I'd rather have more cars and more tracks. I don't care about editing races I've already run, nor do I care about looking at the underside of a car, and I certainly don't care about being able to have a close-up look at the rear seatbelts on a Honda Civic.

The tyre wear dynamics sounds impressive, but the eking out that extra 0.4 seconds lap time seems like a fairly simple feature to put in place technically, given all the other physics elements that go into these games. And besides what have these got to do with graphics? The article was about graphics and it noted GT5 would have more cars and more tracks; hence I commented on my preference in relation to those 2 elements.

I've got to assume that there is a lot more polish to go on GT5, otherwise it wouldn't be a year before it's due. Still, it seems like a bloody long time in development for GT5 to come out ~6 months after F3 and for them to be largely indistinguishable to everyone other than the uber-fan.



“The fundamental cause of the trouble is that in the modern world the stupid are cocksure while the intelligent are full of doubt.” - Bertrand Russell

"When the power of love overcomes the love of power, the world will know peace."

Jimi Hendrix