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selnor said:
Staude said:
selnor said:
Staude said:
selnor said:
Staude said:
selnor said:
Staude said:
selnor said:
Staude said:
selnor said:
Staude said:
Megaman.. your thread makes me


How is brink built ?
Killzone 2 is only possible on playstation 3 because of the way its built.

Do we know how the entire game runs etc ? the ai ? excetera.
There are so many things to a game beyond just what you see right now on the screen.

And even so. Killzone 2 has a look that feels like it's being rendered with skylight in realtime.

Now I don't know if you've tried it. But there are so many things that makes killzone 2 killzone 2.
From the atmospheric filters to the streaming (though streaming in kz2 isn't perfect :p It is in uncharted though.. Even in the car section !)
The lights in the game where you can literally see reflections in your weapon all the time when you're moving simply because there are so many unique lightsources that you respond to.
There are many more things. I wont go into detail. The point is killzone 2 is built to take advantage of the cell and at things like streaming and procedural processing the cell violently rapes the 360s gpu.
The only reason why 360 fans keep wanting to have games that "look better" than the ps3 first partys is for bragging rights, and justification of their purchase since the old xbox had better looking games then the ps2. They don't like how the tables seems to have turned this generation.

And that truly is all because of the ps3s processor. With it being able to both help the GPU and perform CPU work .. once people optimise for it, were gonna see some really nice stuff.
Sony themselves said they built it so that it would take years for people to unlock it's true power. Now we can argue wether or not this is alright, but the fact is that we're seeing how fast it overtook the 360 in the first place.. and in 2010.. it looks like it's ready to speed on. (Last guardian for instance.. looks like CGI.)

But the fact is that killzone 2 is not possible on the 360. This game might be. But it's using another way to achieve it's visuals that.. by the way don't (in my humble opinion) look better than killzone 2.

But congrats to the 360 for getting a game that some feel matches one released on the ps3 a while back.
Especially concidering the 360 has been out for a year more in the us and 1.5 years longer in europe.

Also if you're basing it on those screenshots it looks like a ue 3 game. Look at the maps.

Now some will probably quote me, counter "attack" but realise that this wasn't meant as an attack. But rather.. A statement.
Anyways when we look at the numbers in the end the ps3 just is capable of more. If it didn't have the unique cpu it does, the 360 would have a slight edge. But with the xdr ram of the ps3 processor and the spus that can work both as cpu and gpu. It's the ps3 that has the edge.

Highlighted part: This has never been proven in a game environment. MAny devs have said the fact the 360 has better ram and better GPU balances any equation the Cell MIGHT give PS3 in a game environment. So dont post speculation as fact. 1st party Sony devs "who have never worked on a 360 game ever" are the devs who say wow only possible PS3. Well of course they say that, they dont know ANY different.

You mean with the exception of heavy rain developers who started the game out as multiplat but went ps3 exclusive due to technical difficulties right ?

 

Furthermore i said the numbers. I didn't say "if we listen to random developers"

Anyways EAs guy also said that they can do a lot more with the ps3 in the end

 

So your counter argumentation has failed.. very fast too :p

Heavy Rain was an idea and a tech demo when it was originally gonna be on 360 as well. That was 2005. By March 2006 it was Ps3 exclusive. I guarantee you niether the PS3 or 360 was Heavy Rain in 2005. The tech demo would have been on PC. The 360 code never started mate. LOL.

And the EA guys were reported to say that at E3. I guess they missed the 5 360 games that destroyed every single one of their own products for graphics on any EA console game. LOL. I guess the EA guys are right then yeah? Did they miss Forza 3?

So in your theory RFG developers must also be right saying PS3 is maxed out with Red Faction Guirella, and that they got it running better on 360.

You just negated your own argument. Don't start one you cant win. Fact is that you argued that there were no multiplat developers who had said it and i brought two to the table. /end argument.

 

You didnt reuttle my arguement. MY arguement was you stating something as fact. Having 1 or even 3 devs saying PS3 is better means nothing. Because their is equally as many devs that say otherwise. I wasnt trying to rebuttle about devs. I was rebuttling your staement which is NOT fact.

Orly ? I simply said based on numbers, which you then claimed wasn't fact and argued that developers said otherwise in a gaming enviroment. In other words. You brought developers into the discussion because the numbers were on my side. Now because I provided you with statements you said weren't existing you're debating that is infact, not fact either and frankly. I'm not sure what you're arguing anymore.

If numbers arent fact, and developers aren't either. There aren't many more ways to approach it. Though i'm sure you'll try to find one that works to your advantage anyways.

I was reffering to the numbers part. You base it all on Cell numbers. With a console you cant do that. You have to take it's numbers as a whole console. What it's capable of alltogether. Thats why I mentioned devs will tell you in a game environment ( taking the whole console into consideration ) brings both pretty much in line give or take. I know lots of people bought into the whole power thing with PS3 and if I paid £200 more than another console expecting superior graphics I'd be pissed to right now. Thats all this boils down to.

People are wondering where that extra £200 has gone. As I said in 2006. BLURAY.

Actually when they released it the ps3 cost them 960 dollars to produce. And the numbers overall favor the ps3.

The spus can help the gpu afterall.

So ofcourse i base it on the overall console. I even mentioned how the spus are what gives the ps3 the edge since they can help the gpu.

 

Your arguments don't work selnor. You try to spin it in every reply and you're not very good at it either. :

No reason to keep up the "debate" cause we both know how it'll end anyways.


Your not using any numbers. YOU HAVEN'T POSTED ANY PROOF!!! There lies my point. I have an article backed up for you with actual numbers. But youstarted this, so please provide whole console comparison that your stating this as fact from.

I don't need to spin anything. E3 09 spoke for itslef. Alan Wake, Splinter Cell, Lost Plant 2, Assasins Creed 2 and Forza 3 all spoke for themselves running on 360's.

Why would i post them ? they get posted all the time. It's a old subject.

 

And indeed the games does speak for themselves. That's why your point is not only moot.. but it also voids my whole point to begin with.

That is that there is more going on that the specific picture you're looking at right now. All the processes, the AI .. et..c.. You know i don't feel like repeating myself just stop quoting me.

I don't need to post the numbers because they are videly available.

It's like you take 2 options and you keep switching between them and discrediting your old arguments. lol..

Dont post them then. All the articles and ifon I find completely backs me up. The fact you wont post is mine and everyone elses arguement finished.

Again VGChartz seems the only place left that doesnt accept the 360 graphically wowed at E3. I'm referring to actual gameplay, as opposed to Sony's usual trailers of E3. AS I have many a time been told by PS3 fans I cant count Ingmae trailers as actual gameplay is nowhere near that.

go to sonys website and find the numbers then go to microsofts and compare. It's that simple.

 

And sony had the most stage presentations between the two. Once again your point fails lol.



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