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Megaman.. your thread makes me


How is brink built ?
Killzone 2 is only possible on playstation 3 because of the way its built.

Do we know how the entire game runs etc ? the ai ? excetera.
There are so many things to a game beyond just what you see right now on the screen.

And even so. Killzone 2 has a look that feels like it's being rendered with skylight in realtime.

Now I don't know if you've tried it. But there are so many things that makes killzone 2 killzone 2.
From the atmospheric filters to the streaming (though streaming in kz2 isn't perfect :p It is in uncharted though.. Even in the car section !)
The lights in the game where you can literally see reflections in your weapon all the time when you're moving simply because there are so many unique lightsources that you respond to.
There are many more things. I wont go into detail. The point is killzone 2 is built to take advantage of the cell and at things like streaming and procedural processing the cell violently rapes the 360s gpu.
The only reason why 360 fans keep wanting to have games that "look better" than the ps3 first partys is for bragging rights, and justification of their purchase since the old xbox had better looking games then the ps2. They don't like how the tables seems to have turned this generation.

And that truly is all because of the ps3s processor. With it being able to both help the GPU and perform CPU work .. once people optimise for it, were gonna see some really nice stuff.
Sony themselves said they built it so that it would take years for people to unlock it's true power. Now we can argue wether or not this is alright, but the fact is that we're seeing how fast it overtook the 360 in the first place.. and in 2010.. it looks like it's ready to speed on. (Last guardian for instance.. looks like CGI.)

But the fact is that killzone 2 is not possible on the 360. This game might be. But it's using another way to achieve it's visuals that.. by the way don't (in my humble opinion) look better than killzone 2.

But congrats to the 360 for getting a game that some feel matches one released on the ps3 a while back.
Especially concidering the 360 has been out for a year more in the us and 1.5 years longer in europe.

Also if you're basing it on those screenshots it looks like a ue 3 game. Look at the maps.

Now some will probably quote me, counter "attack" but realise that this wasn't meant as an attack. But rather.. A statement.
Anyways when we look at the numbers in the end the ps3 just is capable of more. If it didn't have the unique cpu it does, the 360 would have a slight edge. But with the xdr ram of the ps3 processor and the spus that can work both as cpu and gpu. It's the ps3 that has the edge.



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