I've played this one, here's some info.
Music - Not too bad, but every song does loop about every 10 seconds.
Game - About 10 hours for me. 40+ hours would be for all classes, all storyline branches, etc.
It's a Mana style game, mostly a grindfest, though it is really fun for a grinding game. There's no Zelda style puzzles here, aside from a few 'push block onto switch' puzzles. Levels go by very fast so there's always a good sense of accomplishment. Kinda reminds me of a high XP MMO private server in this way. Also lots of equips in Diablo 2 style of normal, magic, set, and unique items.
Difficulty is way off, bosses are harmless by halfway through the game since you can buy lots of auto-revive items relatively cheaply. (Which also give full HP/MP). Final bosses took me ~10 seconds each. You can kill all the bosses in ~2-3 hits the same way:
- Mass Screen clearing high damage special attack
- Suicide for the full MP revive item
- Repeat
The dungeons and normal mobs, however, are pretty crazy by the end. Much harder than the bosses. It takes a good amount of revives and/or skill to get through the later ones.
*- It's a hell of an iPhone game, but this would be waaay under par for any console or handheld.







