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@ Bitmap Frogs

Actually in general I agree with Criterion's statement regarding consoles (and actually all modern computer systems). However an Atari 2600 game will never reach the potential of a top c64 game, likewise a c64 game will never reach the technical ability of a top Amiga game and so forth.

But there is no such thing as the perfect game or game engine and with ever more sophisticated console hardware there will always be potential to up the ante just a bit more, also on the 360. I think "maxing out" rather relates to tapping all available resources at a given time for efficient developers. However there are always work arounds to be found.

What Criterion stated there is in line with my own past comments.



Naughty Dog: "At Naughty Dog, we're pretty sure we should be able to see leaps between games on the PS3 that are even bigger than they were on the PS2."

PS3 vs 360 sales