blaydcor said:
People meaning...you? JRPG's are the one genre where gameplay often takes a backseat to story, characters, and atmosphere. Who the hell slogs through thousands of tedious random battles for the fun of it? Why are JRPG's with lame gameplay like FF7 but intriguing, involved stories and well-loved characters so phenomeonally popular? Are Bioware games so damn good because of the, uh, gameplay or excellent writing and sharp plotting? If that's how you think RPG's work than I dont think you're really a true RPG fan. If games ever want to become art (which I think is incredibly possible in so many different ways), I think RPG's are the closest they've come yet. |
Erm, no. No game values anything more than gameplay, and if they do, they're an awful game. Perhaps you're right. Maybe people do value other things more than gameplay in JRPGs today. It would definitely explain why the genre has fallen from grace as much as it has. Gameplay has never taken a back seat. If I wanted a good story, good characters, and a good atmosphere, you know what I'd do? I'd stop playing videogames altogether and go to a film festival. Maybe I'd go on Netflix and rent myself some classic films. Know what I wouldn't do? Get a videoGAME. Emphasis on GAME. The random battles aren't tedious when you combine them with a fun battle system and good stat building. I rarely find random battles boring in JRPGs (unless the game has a bad battle system i.e. Lost Odyssey). Bioware's games are so popular because they're great games and they're fun to play. Maybe I'm not a true RPG fan for putting gameplay over story and characters and atmosphere. My mistake.
But you know what? I'd rather play a fun RPG with a crappy story and crappy characters than a boring piece of art ANY DAY. And if that means I'm out of touch, so be it.







