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The thing about Disruption is that it's really hard to predict what will actually work. When the Wii launched, Nintendo had no idea if motion controls were going to be a hit or not.

I think the Vitality Sensor is part of a shotgun approach to disruption. They'll release a bunch of prototypes of weird control methods, and if any of them become wildly successful (like Wii Fit) they'll get sequels (Wii Fit +) and if they don't we'll never hear from them again. And when it's time to put together the Wii's successor, it'll have all the hits from the Wii with improved hardware, and a few more crazy shotgun disruptions just for kicks.



Wii has more 20 million sellers than PS3 has 5 million sellers.

Acolyte of Disruption