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I've been thinking, what if the balance board and vitality sensor hint at where Nintendo is going with its next console, beyond just motions controls, what if Nintendo's next direction is to make a console that senses not just a person's movements and external actions, but also tries to sense a persons internal state to help influence the game.  For example, your health could affect the state of your game character, if you have low stamina, your character could end up etting winded easily during the game, or if you are feeling angry, the character could go berserk.



 

Predictions:Sales of Wii Fit will surpass the combined sales of the Grand Theft Auto franchiseLifetime sales of Wii will surpass the combined sales of the entire Playstation family of consoles by 12/31/2015 Wii hardware sales will surpass the total hardware sales of the PS2 by 12/31/2010 Wii will have 50% marketshare or more by the end of 2008 (I was wrong!!  It was a little over 48% only)Wii will surpass 45 Million in lifetime sales by the end of 2008 (I was wrong!!  Nintendo Financials showed it fell slightly short of 45 million shipped by end of 2008)Wii will surpass 80 Million in lifetime sales by the end of 2009 (I was wrong!! Wii didn't even get to 70 Million)