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deathcape said:
the point I'm making is that it's quite difficult..near impossible
to make a profitable HD core game with motion controls

without HD sure, without motion controls sure..but both is a bit ..let's say..
challenging >_>''

so seeing it change..yeah..sure, but not because of Natal or purple wand
change is with the Wiimote

I can see your logic from a "now" perspective. I'm sure even Nintendo fans were groaning about the Wii Remote when it was first announced, not seeing how Mario could possibly be improved with motion controls.  It's always hard to see the future, even Bill Gates suggested that no one would need more than 640 KB of memory, now we have games that take up gigabytes.

I'm not entirely disagreeing or throwing out your point, you could be right, and from a "now" perspective, I agree. After all, how will you run in Halo with Natal, or how will you crawl through a sewer in Assasin's Creed? Until it can be shown how is used, it's hard to comprehend. That said, it seems more like MS and Sony want to push things to be intensively motion control based, to keep up with Nintendo. Until they committ to it, they won't have the appeal to the casuals, as not all games would use the motion controls. Casual gamers want instant compatibility, they're not going to want to research if a game works with their control system or not.