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@ sieanr

Nice try, but no dice.


I was basing what I said on LordTheNightKnight comments, I didn't investigate the matter myself, so I took his statement as being correct. What is so hard for you to understand?

I didn't claim it couldn't connect to a monitor.


OK, but quoting you:

"The SNES and Mega Drive don't have video connectors. RF and A/V plugs are the only options. "

"The Mega Drive and the SNES never had monitors, so a TV was the only option."

Also, comparing the CPU speed to a home console is a bunk comparison unless the console came out ten years after a particular PC (two present consoles excepted).


The 68000 also found its way into various game consoles, including the Sega MegaDrive. The full 32-bit CPU found in the Amiga CD32 games console was several times faster than the Amiga 500 CPU, the A600 was still available the year the CD32 launched.

You didn't bring up ANYTHING else about its specs, not the CPU cache, not its RAM, its spriting abilities, or the enhancement chips.


Its RAM was tiny, especially compared to available RAM on the Amiga CD32 games console. Its games storage was small, usually 1 MB cartridges due to production costs. Both Snes and Mega Drive offered stongpoints for game development, but were far less powerfull technically than the Amiga CD32. But sadly Commodore was no Sony and were unable to really show off the potential of its Amiga devision's excellent creation.



Naughty Dog: "At Naughty Dog, we're pretty sure we should be able to see leaps between games on the PS3 that are even bigger than they were on the PS2."

PS3 vs 360 sales