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bobobologna said:
Kynes said:
Ok, please, explain this to me.


According to Fleming, while going cross-platform puts a game in front of more potential eyeballs, "it also introduces a whole bunch of problems and compromises and difficulty that doesn't make making games a lot more fun. In fact, I think it subtracts from that."

Sucker punch + PS3 -> Great!

"The PC and the 360 are just more straightforward. We can focus on what we want to do, which is make game experiences, instead of sweating bullets over obscure architectural decisions they make with their platform."

Valve + X360 -> Lazy devs!

I just don't get the difference (apart of console preference of the forumers)

 

Um, apparently you didn't read the posts in this thread where people are calling Sucker Punch lazy for not being multiplatform.  Don't cherry pick.

EDIT:  And if you are talking about a specific person who is being a hypocrit by calling Valve lazy and saying Sucker Punch is great for sticking with a single platform, call them out.  Don't assume that everyone calling Valve lazy is calling Sucker Punch great.

I'm not talking about a specific person, but about human nature. When it's our prefered console the one which receives the game, the developers are great, they are doing the thing to do if you want to program a great game... when is other console the one which receives the game, they should devote more time and money to program the game to the console that I have, or they are monneyhatted or lazy. And it goes for everyone, we try to justify the things that we think are good for us. That's why this type of threads are flamebait prone, because they are controversial.