By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Kynes said:
Ok, please, explain this to me.


According to Fleming, while going cross-platform puts a game in front of more potential eyeballs, "it also introduces a whole bunch of problems and compromises and difficulty that doesn't make making games a lot more fun. In fact, I think it subtracts from that."

Sucker punch + PS3 -> Great!

"The PC and the 360 are just more straightforward. We can focus on what we want to do, which is make game experiences, instead of sweating bullets over obscure architectural decisions they make with their platform."

Valve + X360 -> Lazy devs!

I just don't get the difference (apart of console preference of the forumers)

 

Um, apparently you didn't read the posts in this thread where people are calling Sucker Punch lazy for not being multiplatform.  Don't cherry pick.

EDIT:  And if you are talking about a specific person who is being a hypocrit by calling Valve lazy and saying Sucker Punch is great for sticking with a single platform, call them out.  Don't assume that everyone calling Valve lazy is calling Sucker Punch great.