theRepublic said:
Barely brought anything new? MM is the most original and creative Zelda that I have ever played. You can play as a Deku Scrub, a Goron, or a Zora. Other masks also modify Link, like the Bunny Hood, which makes him run faster. The people in the game actually have a life, and go about their day whether you interact with them or not. Most other games the NPCs just stand around waiting for you to talk to them. The three day mechanic that allows this very detailed world is also quite new. I would definitely agree that OoT has had a much bigger influence on gaming, but to say that MM barely did anything new is just wrong. |
Sure, the interaction with NPCs were brilliant with the whole mask stuff, and the three day mechanic was a very interesting concept... But what I'm saying is that the game was, basically, a sequel. It used the same engine and modified a few things like graphics and gameplay mechanics while still playing pretty much the same. I'm not saying sequels are automatically bad, but let's say it's easier to try different things with the same engines, some for the best or worst. I'd say MM is a mix of both, mixing new mechanics but also being too complicated for no reason at the same time. I have an interesting theory about all this, and my best example is with the Smash series, but that's for another thread! ;)
Overall, I don't think it's fair to give much credit to Majora's Mask for creating some new things when it's built on one of the best engines ever made, that's all. OOT had to exist in order for MM to exist. I'm not discrediting the game for bringing original concepts though, don't get me wrong. I still loves me my Majora's Mask! =P
Random game thought :
Why is Bionic Commando Rearmed 2 getting so much hate? We finally get a real game and they're not even satisfied... I'm starting to hate the gaming community so f****** much...







