Aj_habfan said:
Nah, it's just a gimmick now. Using it to balance over logs in Uncharted? What a pointless act. Noding your head in LBP? Guiding arrows in Heavenly Sword? Guiding the Glaive in DS? That's pretty much as pointless as it comes, adding nothing to the gameplay. It's pretty much added for the sake of having a type of motion control. It was okay at first when it had a certain "oooooohhhh" factor to it, but that's been lost. |
True, the Sixaxis isn't what it use to be, but im sure it'll be more then just a "gimmick" with more games to come.
Flower, and Folklore's Entire game Experience is around the Sixaxis, so yes there are games on the way that'll still main it or be very important, granted i agree with you with U1, HS and DS but it doesn't prove the overall, not in the long run anyway.








