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MAFKKA said:
Showertea said:
Sixaxis was always irrelevant. The only game I can think of that included sixaxis motion control as anything more than an occasional easter egg was Lair, a game that was pretty much universally panned. Sixaxis was a marketing move so that sony could say 'hey, we have motion controls tooo'.


Uncharted, R&C, KZ2, Flower etc etc... all have sixaxis features. EDIT. Even the latest inFamous has SIXAXIS feature!

I think Heavenly Sword was the first game to use the SixAxis well.