Boutros on 08 June 2009
| Showertea said: Sixaxis was always irrelevant. The only game I can think of that included sixaxis motion control as anything more than an occasional easter egg was Lair, a game that was pretty much universally panned. Sixaxis was a marketing move so that sony could say 'hey, we have motion controls tooo'. |
You totally forgot Flower! And I think the Sixaxis is still a good thing. It's like saying the wiimote is irrelevant without the wii motion plus.







