By using this site, you agree to our Privacy Policy and our Terms of Use. Close

@ Squilliam

Once we know the amount of ingame onscreen polygons in Forza 3 compared to Forza 2, we know more. All we know is that they showed a car model with ~360K polygons behind closed door (which is impressive condering the amount of work required, but less so technically without knowing more), we do not know how many in-game polygons this car will show at full speed with other cars on screen.



Naughty Dog: "At Naughty Dog, we're pretty sure we should be able to see leaps between games on the PS3 that are even bigger than they were on the PS2."

PS3 vs 360 sales