@ Squilliam
Once we know the amount of ingame onscreen polygons in Forza 3 compared to Forza 2, we know more. All we know is that they showed a car model with ~360K polygons behind closed door (which is impressive condering the amount of work required, but less so technically without knowing more), we do not know how many in-game polygons this car will show at full speed with other cars on screen.







