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thekitchensink said:
And games that were rushed out the door with the intention of fixing them later, like the Wii version of Tomb Raider Underworld (which couldn't even be completed with a patch) are why patching is a bad thing.

It's a Catch-22, really. You're damned if you do and you're damned if you don't.

Was a patch actually released for the Tomb Raider game on the Wii?  Or was it a save game that ended up not having the problem state in it?

Does the Wii have the ability to patch disk based games that are sold?  If not, then how does this prevent bugs from happening?