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MikeB said:

@ NightAntilli

The X360 is far from being maxed out.


Believe whatever suits you best. But most often (much more so than the average VGChartz member) I do present evidence, whenever I can to support my statements.

you want the X360 to be maxed out


You are plain wrong here, I do not want this at all.

In fact, when Epic games claimed they had maxed out the XBox 360 when original Gears of War was released (which I bought and played through), I stated that I doubted that what they claimed was actually true.

To some extend it may have been correct, like tapping all of the available Xenon resources (I refer to the diagram for 360 launch games as shared by me earlier within this thread). But I pointed towards the option to perform deep low-level optimisations.

Also even if maxed out for certain gaming functions, this is not entirely a precise science. For instance you can take away some stuff here and there to allow to add things here and there elsewhere with regard to other game engine functions. For example less onscreen enemies can allow for a higher quality for the remaining characters. Or for example by having less varierty of textures (and reuse them a lot throughout the game) this will require less storage space, thus allowing for higher quality textures on a disc.

In addition there's art design and style, although technical issues affect this. Good art design and smart tricks (smoke and mirror effects) can result in better looking games than games based on superior game engine technology.

The X360 CPU can handle 6 threads simultaneously. I doubt programmers have come that far along that they can do that efficiently in such a short time. Same as the PS3, which is even a worse nightmare to program for. But you are right about the rest of your story, and I hope you are aware "smoke and mirrors" happens in PS3 games as well, not just the X360. I think it especially happens in games like Killzone and Uncharted. The PS3 is not that powerful as people tend to believe it to be. It's pretty much on par with the X360. It might just be better with physics and particle effects etc, but on other stuff the X360 might have the advantage again. So the X360 being maxed out, but PS3 still having "tons of power" left, I don't believe that for a second. Or they are both being maxed out, or neither, because they both have their strengths and weaknesses and it's not like the PS3 is more powerful on every front. Remember the Crysis 2 remark?



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