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Zizzla_Rachet said:
SlumsofOhio said:
ZenfoldorVGI said:
SlumsofOhio said:
Eh, don't like the mark=head shot kills. I prefer to actually aim at someone and shoot.

You can still do that.

That said, this is a stealth game, not a shooter. This new mechanic reenforces that.


For being a stealth game, there was a lot more shooting going on. It just looks way too easy. Yes, it looks badass, but going though the game will be a breeze if all it takes is spotting them and hitting a button to clear a room full of bad guys.

Errm....Ok...I take it you don't know much..so I'll explain....

In SC: Conviction..you can't just tag the enemies and hit one button...If you do it right the it works...If you you do it wrong then it does not and you will e spotted...The Dev's make it easy since the make the game....And you don't have to use the tag system..also...If your not good at sneaking around you will not have time to tag them...Also..you must take it into consideration that this is the first SC where you are not being told what to do to maintain protocol....I take it you never played SC at length like the people trying to explain why this new feature works...


I've played every single Splinter Cell game from Pandora Tomorrow to Chaos Theory, and I had Double Agent on 360 (didn't like it). I know the series well. And I've beat the first three games. As for the tag and execute gameplay, it look too easy for someone to screw up when someone uses it. Maybe in the future they will show a video of the consequences of failing the tag and execute command.