| Reasonable said: To be honest I'm more than worthy. If anything I'm wondering why these things take so long to arrive. The tech for such stuff has been around for quite a while with decent SW support too. As ever its only when someone makes money with innovation (hello Nintendo) that you see it get the full push from all parties. |
Depending on who you talk to, the technology to produce NATAL well hasn't been around for long and may not even exist yet ...
The digital sensors that are used to capture videos are (from my limited understanding) not different from the ones that are used to capture still images and when they capture videos you only use a small portion of a much larger sensor to capture a particular frame, and over time (in about a second) you use the entire sensor and cycle back to the first frame. This approach has been used to capture images at 120fps at very low resolutions and is currently being used on state of the art digital camcorders to produce video at 720p/1080p at 30fps.
Now, I don't know the technical details, but I suspect that NATAL captures images at below HD Resolutions (probably very close to SD) at 30fps in order to keep manufacturing costs down. It probably doesn't have the best lenses, and a person at 6 to 10 feet away from the camera is probably pretty blurry and has some distortion (like you would see from a web-camera). On top of this, processing power alone limits their ability to track more than a couple dozen datapoints, which means that the system can focus on the big picture for a person (there skeleton) or small details (hands or face) but probably not both at the same time; and certainly not both at the same time for multiple people.
5 years ago the technical limitations of an affordable product prevented it from being produced, and 5 years from now the technical limitations will be so minimal that it will be easy to realise a device like this. The question that remains is whether the technology exists today ...







