By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Gilgamesh said:
ymeaga1n said:
@gilgamesh,

I don't think it stand out more - you're not releasing to 2/3 of the market - rather it is less expensive to make. Development costs drop, marketing costs drop, and if sony paid for exclusivity, you get a nice chuck of money.

I think someone already answered this but oh well, the game will stand out more because its exclusive, thats all Microsoft and Sony go on about is I got this game and you don't, so the PS3 owners will obviously appeal to it more since it's exclusive, because exlcusive third party games are so rare to come across.

If it's multi plat then it wouldn't be as big of a deal because neither Microsoft or Sony can brag about having that game and it probably wouldn't be hyped as much. The main games Sony tends to talk about is there exclusives, there trying to show everyone that the PS3 has the most and best exclusives, so they'll likely market this game more then if it was multi plat.

The main point the article is trying to make is most of the PS3 owners will adapted to this game a lot more then if it was multiplat. And Feder believes that the PS3 is going to eventually start selling like hot cakes and it'll be the must have gaming console (price cut, slim). So this game will likely sell a decent amount.

Yeah, it will likely sell a decent amount, as opposed to a large amount.  To expect it to compete with GTA is ridiculous when you are releasing it on a console with the smallest install base there is.  And mind you, when you consider that a game like this is going to be much more popular in the West than in Japan, it actually makes the install base even smaller.  I'm sure the game will be very fun, and will look awesome on PS3.  Even though I'm an Xbox owner, I don't begrudge PS3 fans an exclusive game.  From a business standpoint, though, this seems like a pretty horrible idea.

For one thing, Microsoft is well-known for pimping out multiplatform games, so the argument that making it exclusive somehow garners more attention for the game is kind of nonsense, I think.  Right now it will be aggressively marketed to the PS3 fanbase.  Had they, for instance, made it Xbox exclusive, it would have been aggressively marketed to the much larger Xbox install base (much much larger in the West).  Had it been multiplat, I guarantee you MS would have still marketed it aggressively, and Sony would have at least done something, so it would be reaching an exponentially larger audience.  When you couple the larger install base for Xbox, and the fact that Xbox owners buy more games, this just seems like giving away money to me.  I don't mean this in an incendiary way, but big titles like MGS4 don't even approach the top-selling Xbox titles in sales even with very extensive bundling.

Unless Take Two was just overcome with a wave of good feeling for Sony, I don't see a logical explanation for making a big new IP PS3 exclusive that doesn't involve the fabled moneyhat.  Not that there's anything wrong with moneyhatting, companies should do what they have to do, but all of these explanations sound like waffling to me.

Edit:  As an addendum, I would like to point out that the best selling games on PS3 are multiplatform.