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kowenicki said:
Why cant they have peripherals for certain games?

Natal and a controller arent mutually exclusive are they?

I don't think a standard 360 gamepad with its two-handed grip would work very well with Natal. I do expect that MS will introduce a wand controller similar to the wiimote to help with playing established genres, but this adds to the cost, which could slow adoption.

I agree with Khuutra that Microsoft will want to lock out inputs which aren't from the player, but the question is, will they be able to do so reliably? I think that they can design it so that the camera is rarely confused by false input (it should be able to see false objects coming and ignore them, unless they get so close that it looks like a single object to the camera), but I'm not so convinced that the voice recognition will be able to filter out a conversation on the couch behind you.



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