By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Shadowblind said:
blaydcor said:
Katilian said:
I'll keep to an input system where my arms aren't constantly in the air.

The whole idea of controlling by putting your hands in the air might sound cool, but keeping this up for hours on end is just impossible. For a test, hold your arm out striaght in front of yourself for a minute. Now feel how tiring that gets, and imagine trying to keep that up for a few hours.

Yeah, seriously.

Mouse and keyboard is flawless. Have you ever once, ONCE, thought "damn, I'm so sick of these lame imprecise controls. Wish I could wave my arms around to controll my armies.".

Thanks a lot other hardcore gamers, now that Microsoft and Sony have motion controls they're suddenly no longer "childish" and you have to start speculating about how "awesome" they'd work in lieu of already-flawless control schemes.

Dumb comment. No one ever said motion control was childish. Many applications we've seen the most often on the Wii using motion control have been childish.

As for RTS, I think the biggest thing here is that RTS games would finally be playable on consoles.

If it's not a dumb comment, than why would the Wiimote not be a superior input method as opposed to Natal for RTS? And do not give me "the Wii dosn't hav enough horsepower" BS.



Crusty VGchartz old timer who sporadically returns & posts. Let's debate nebulous shit and expand our perpectives. Or whatever.