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Million said:
selnor said:
MikeB said:

@ selnor

Case study. 360 has produced the best graphics on this gen systems so far. It's called Forza 3. Explain that away. You said about a year ago, that the 360 was not capable of GT5P, now it rips it apart. :)


What I have actually stated is that any kind of PS3 game can be decently done on the 360 and vice versa (albeit with regard to specific games with sacrifices on the 360, a simple and obvious example would be 7.1 audio downgraded to 5.1) potentially. So you will have to quote me on the comment directly instead of making allegations.

And I have said the XBox 360 is a powerful capable console (ever since the launch of the console), albeit the PS3 is well more powerful (this is why I often battle with people who claim the exact opposite). IMO we already see this properly in exclusives games today. Back in 2005 I stated it would take a while for the console to show off its true colors technically (due to new different technology and obsolete game engine technology, like was the case for the classic Amiga, much more so than was for example the case for the Atari ST).

And lastly, I think Gran Turismo 5 will be technically far more advanced. The Prologue from 2 years ago already renders in a well higher resolution and allows for more cars onscreen. That's not to say Forza 3 won't be impressive and ambitious, it's telling the game will be supplied on 2 Dual layer DVDs for the 360, usually that's not desireable for a racing game, but will allow for a technically more impressive game in terms of assets.

I think Forza 3 can only be directly compared to the Gran Turismo series on the PS3, other game engines like Killzone 2 or Uncharted 2 are too different for direct comparisons.


Well it's been confirmed now that Forza 3 will have 16 cars on track on release. KZ2 rendered in native 720p at 30fps and provides for me even after E3 the best graphics on PS3. Forza 3 runs at 60 fps and 720p native with 16 cars on the track. The most important thing though is the polygons per car are 1 million ( quite a bit higher than Prologues and the trackside detail is on a completely different level. GT5 will have to up it's grpahics alot over Prologue just to break even with Forza 3. Looking at other games as well at E3 Alan Wake, Mass Effect 2 and Multiplat games like Lost Planet 2 all battle it out with ease against PS3's best. It goes to show there is basically nothing in it for 1 to be more powerful over the other as I said all along. Alan Wake's lighting for instance is just pure win, and we saw a glimpse of a tornado in Alan Wake where the physics were 2nd to none.

Just like the PS3 upped the anti from MGS4 to KZ2, the 360 has also destroyed Gears 2 graphics and showed more than 4 titles all beating it with ease. Personally this year PS3 wont have the best graphics of 2009. It will be Forza 3.

if you take alway all the unfounded "facts" , take away all the fanboy opinion and what do you have . A steaming pile of...

 

FORZA 3 DOES NOT HAVE 1 MILLION PIXELS PE ,  Zenfolder said it was 800,000 pixels per car . What are you fanboys just adding 200k everytime to make your arguments sweeter ?


LOL. Forza 2 had 100k polygons per car. PGR4 had 200,000 polygons per car.

IT has been stated during the media briefing at E3 Forza 3 has 10x more polygons per car. Do the math. 100k x 10 = 1 million. I guess it hurts to know that hey?