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@gengka

Infinite Undiscovery and The last remnant were really asinine decisions by Square Enix. They are JRPG games, the biggest user base for JRPG games is in Japan and Xbox is really really low there.

On the 360, in the west RPGs as a whole and JPRGs in particular have not done so well because of the demographic it caters to. There is a reason why original XBOX had tons and tons of FPS and very limited number of games for other genre.

MS wanted to distinguish itself as a console for everyone and not just shooters (FPS or TPS). IT seems they have succeeded in getting games made for their system but traditional Role playing games have not done really well on this console.

I have 10+ friends who have started gaming this gen and own xbox for COD. They make fun of my RPG games :) and wouldn't touch it it a pole. I hope MS paid a lot of money to make them exclusives.

Difference in sales of JRPG games and WRPG games is here:

Infinite undiscovery made 0.47 million world wide
Star Ocean the last hope made 0.39 million
The last Remnant made 0.54 million
Blue Dragon made 0.52 million
Lost Odyssey made 0.8 million
Tales of Vesperia made 0.3 million
Eternal Sonata made 0.22 million


Western RPGs have done better mostly because they are established franchises (or developers) from the PC world (for the most part)

Too human made 0.58 million (critics did not like it even though I think it is a fine game)
Mass Effect made 2.06 million
Fable 2 made 2.75 million
Fallout 3 made 2.35
Oblivion made 2.7 million