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scottie said:
1. Making a non motion control game for the PCPS360 - ie ignoring Natal/PSmote

2. Making a non motion control game for the PCPS360, then tacking on motion controls - This was tried with the Wii for the first year or so of its life, the result? Shit 3rd party games

3. Making a Natal game and being unable to port it properly to the PCPS3Wii

4. Making a PSremote game and being unable to port properly to the PC360 due to control issues, or the Wii due to graphics issues

5. Make a game for the Wii

Noting that
*the 1st and 5th options are the ones devs currently have
*no-one should consider the 2nd option to be a good one
* The 3rd and 4th options require making a game for a userbase the size of Natal or PSremote sales, rather than PS3 and 360 sales or Wii sales

And this here is why we won't really see many 'Hardcore HD motion controlled' games, according to Malstrom.

(I edited your post a bit so I could read it more easilly)



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