Killergran on 06 June 2009
scottie said: 1. Making a non motion control game for the PCPS360 - ie ignoring Natal/PSmote 2. Making a non motion control game for the PCPS360, then tacking on motion controls - This was tried with the Wii for the first year or so of its life, the result? Shit 3rd party games 3. Making a Natal game and being unable to port it properly to the PCPS3Wii 4. Making a PSremote game and being unable to port properly to the PC360 due to control issues, or the Wii due to graphics issues 5. Make a game for the Wii Noting that *the 1st and 5th options are the ones devs currently have *no-one should consider the 2nd option to be a good one * The 3rd and 4th options require making a game for a userbase the size of Natal or PSremote sales, rather than PS3 and 360 sales or Wii sales |
And this here is why we won't really see many 'Hardcore HD motion controlled' games, according to Malstrom.
(I edited your post a bit so I could read it more easilly)
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