| NJ5 said: I think it was pretty clear in my reply above that I was talking about algorithms i.e. software. Well, some algorithms are implemented in hardware, but that's probably not the case here. Lee was talking about the software... so was I. |
I'm pretty sure he's talking about the 3D tracking algorithms used inside Natal itself for tracking the person in front of them and being able to do things like predict movement, thats unrelated to how that translates to a rigged 3D avatar. He's discussing Natal, not a specific application. Or do you think every game is going to be using the exact same character rigging?







