NJ5 on 05 June 2009
I think he's being overly positive considering the failure of the E3 demo:
The human tracking algorithms that the teams have developed are well ahead of the state of the art in computer vision in this domain. The sophistication and performance of the algorithms rival or exceed anything that I’ve seen in academic research, never mind a consumer product. At times, working on this project has felt like a miniature “Manhattan project” with developers and researchers from around the world coming together to make this happen.
We all saw how easy it was to get their algorithms to mix up the arms and legs. It's like they aren't even taking advantage of the limitations of human anatomy in their tracking?
What I mean is... a well made model of the human skeleton would never consider the kind of movement we saw as a possibility.
My Mario Kart Wii friend code: 2707-1866-0957







