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phnguyen89 said:
Stan85 said:
PS3 Fananza said:
lol this is funny. I agree with ea. 360 is maxed out and ps3 isn't. PS3 is future proof.


Has the 360 started to use the 2`nd core of it`s 3 cores? What game on the market uses the second core?

I know that each 360 core has 2 threads,so 6 in total,while ps3 has 7-8 working ones(for games).

And how can they max out the GPU when they haven`t maxed out the CPU? 

REEALY(/insert sarcasm).  Would you mind telling where you go this info?


Really? Do you want to do this? ok...

The CELL has 8 threads-> 1 is disabled/not working,1 is for the OS,while the other 6 are for games,just like 360`s CPU.

The problem is that the CELL is a nightmare do develop for (the developers said this time and time again).

The ps3`s GPU is a 7800 GTX clone,nothing to cheer about,with half the triangle/second compared to 360`s GPU (275 VS 500+).

Last but not least,the memory...2x256 VS 512. You can cleary see the unified architecture advantage,every developer said this.

So really,do you want to do this? Google " PS3 hardware slow and broken" and take a look yourself.

@Selnor...I`m actually starting to like Alan Wake...reminds me of Twin Peaks. It`s a different breed than Gears,Halo and NG2.