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Oh, and as for your opinion about no tactile feedback, I agree that is next step in this virtual reality motion control technology. But remember there are many people out there now really interested in moving there body to play games. Wii simply proves this. So your argument about no tactile feedback, coffee table no space part is simply sounds like your preference.  Besides, do you think the control vibration gives anywhere near the actual kicking soccer ball?  Personally, I'd sacrifice the hand vibration, which really isn't any real feedback for soccer game to begin with, for actually moving my body as if I play soccer in comparison to using my thumbs to move characters and push bottons to shoot ball.

As I stated above, motion control is not for every genre of game and I don't think it means to replace every single games. But rather introduces whole new way to enjoy game. For instance, when you want to play Soccer or do martial art, but just simply you don't have those skills, place to play or friends to play, or time to play, Motion controls would give those people the answer.

Forgive me if I misunderstand you, but the way you have phrased your statement, I somehow got sense that you are not much into the whole body thing. And that's reasonable and understandable, but if that's the case, I don't think you will never see Natal as benefit.

Just as if you say "I hate listening to music", Tell me what's good about Ipod?

But otherwise, I'm willing to make a discussion with you to say at least why I am excited about Natal or PS3's new motion control.