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My god... I have a counter part and that is... Crysis 2 pushes PS3 to "limits"

Not my words, but the words of Cevat Yerli, the creator of Crysis and the CryEngine.

"The interesting thing is we did run a performance analysis on the PS3 devkit, and you know the funny thing is the occupation on all the CPUs, the Cell and the SPUs, is pretty much - the needle is at the limit," Crytek boss Cevat Yerli told Gamasutra.

"There's not much more you can do, and frankly the breakthrough was very recent, and otherwise we would've had a compromised strategy on the consoles, which we don't have now.

"So I think we will still have an upside, but we're touching the hardware limits already," he added.


And the most important part: 

Crytek is known for its technical excellence, and we also quizzed Yerli on his impressions of the differences between the two HD platforms. "I mean essentially the game we run is about the sam," he said. "Probably one's stronger on the GPU side, one's stronger on the CPU side, so depending on what you're doing where, the PS3 does perform here sometimes better, the 360 performs other things better, but overall by the time the game ships it'll be absolutely the same." 


http://www.gamasutra.com/php-bin/news_index.php?story=23898

Now we can all agree, all that talk of the PS3 being so super powerful is just nonsense. This is a pro graphics maniac talking here, who spent 3 years researching the consoles to come to this conclusion, so anyone who says he's wrong is just a blind fanboy. Ok? Good. Thnx bye.



Truth does not fear investigation