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dcIKeeL said:
badgenome said:
dcIKeeL said:
Imperial said:
Has anyone got actual in game screenshots/gameplay footage of the XBOX 360 version of alan wake , does anyone even know what alan wake is about ? . It's a sad state of affairs when fanboys try to tout games that they have no clue about as graphical powerhouses.

Sony has proven consistently that the PS3 is a graphical powerhouse , it's no suprise to me that the industr is begining to confirm this , it has however been known for a long time that the PS3 graphicaly suprases it's rival . Uncharted , GT5:P , Ratchet and Clank etc ( I could go on) have consistently proven the PS3's graphical superiority.

Considering that the PS3 is already prooven to be ahead of the 360 ( Killzone 2) it'll be interesting to see the results of it pulling further ahead ( Heavy Rain , Uncharted 2 ?)


Are you insane??? Alan Wake had a playable demo and extensive gameplay footage to show off it's graphics. Unlike GT5 that everyone is clamoring for, which had a fucking cgi video.

Heavy Rain is a freaking interactive movie, it's the most linear game this gen and therefore has a very small scale in which to concentrate all the graphics. Alan Wake is a freaking sandbox game light. It's scope is very wide. There's alot going on in the game at any one time. Would you compare GTA to MGS??? Heavy rain is comparable to channeling all your force into narrow corridor while alan wake is like dividing up all your forces in an open savannah.

I'm quite skeptical of how fun a QTE-fest like Heavy Rain will be, but with its branching storylines, it certainly won't be the most linear game this gen.

I was dissapointed in hearing the what this game is all about, i really don't think making gameplay qte is gonna be fun at all. I can't believe they were bold enough to make a game like this. When i said linear though i meant that the player has absolutely no freedom, we're gonna have the way pointed to us with big large signs every step of the way. As i wrote that post though i did notice your point, which deters it from being as linear as it could have been. Obviously the experience changes on how you use each character and which if any die. But without that it would have been top 5 most linear games ever.

One question though have played Fahrenheit/Indigo Prophecy?

I respect your opinion that you don't like the game. I just didn't like what you just said green part especially the large one. Heavy Rain might not look fun to you but from a person who played and enjoyed Fahrenheit, HR is one my most anticipated games and I am not alone. Don't claim it as facts.