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sapient said:

Natal seems to be to be the weakest as it is not really for gaming. Plus the "tech demo" i.e. scripted video they showed showed only one person being targeted/monitored at any time (racing, pit stop car changing) and did "not" seem like fun. This could mean additional hardware purchase for multiplayer and if it is $200 it would be a hard sell meaning no game support.

You might want to take a look at this link: http://kotaku.com/5279531/microsoft-project-natal-can-support-multiple-players-see-fingers

So not theoretically, but apparently it already does support multi player detection.

sapient said:

However, IMO the motion control is really not for every genre and seems good for casual gamers (read short gaming sessions) mostly. The genre's I enjoy (RPG) would be too tiring with flailing my arms around for hours unless they do something creative with it. I am not sure how that would pan out.

I agree.  With the popularity of Wii, now all three gaming systems seem to go into motion control, but at the same time some games are meant to stay as the way it is.  RPG is definitely one.  Though ARPG like Monster Hunter may benefit from motion control.