Keep_the_change said:
- It won't sell good enough: Majority of the public which already got a PS3 or 360 have been claiming since Wii's launch that Motion Control doesn't please them, feels gimmick and classic controllers remain the most reliable control scheme. So that being known for 3 years its obvious that only a small portion from the userbase from both consoles is jumping into the new experience as it feels so or even more gimmick than the Wii controls and that's exactly what the majority of them do not want. There's almost no market for the existing audience.
- It appeals to the Casual market already monopolized by Nintendo: Wii came along, had a huge success and it is known for its controls and for Wii Sports. The mark of this generation and the most sold game worldwide since ever. Whatever that resembles to the Wiimote will instantly get compared to it and seen like something similar and not a new thing. Just like any touchscreen phone nowadays " oh! seems like the iPhone" instead of being just another phone with touchscreen. So conquering new casual market with their approaches will be hard. |
First off, this tech isnt entirely about the gamers who already purchased a PS3 or a 360, they are focusing on the casual market. The ones that havent bought a PS3 or a 360 for one reason or another. And with the right games and the right pricing model, they can compete with the Wii.
Dont think that the Wii Market cant be sold to, if they see something that is similar and looks like it could also be fun they will buy it. Dont think that they have brand loyalty or whatever. They will go where the games are that they think are fun to play, and if Microsoft and Sony come up with those they will buy them.
Also, the iPhone is was not the first touchscreen phone, it wasnt even the first touchscreen Apple product. Its just like all other Apple products and gets hyped beyond belief. So their situation actually works in my favor and not yours, so thanks for bringing it up.







