JaggedSac said:
I have some questions about this video, and I will be honest, I know nothing about the limitations of the WM+. I notice that he holds down a button and then swings, lets go of the button and recenters. Can he not swing the thing around? I notice on the part where he is swinging around with it without centering it, it is around a pivot point? Why would the do this? On the part where he is hitting the person, I see the sword go way away from the position where the controller is after he finishes his movement. Why is this? The first swing he does against the guy goes way to the right. Is this software issues or hardware issues? And I personally don't like that they are probably again going to map movements from the controller to pre-defined animations as described at the end of the video. Other than that, it looks like it will be neat to play around with. |
I think all the things you mentioned have more to do with them developing very simple demos, which are generally far less polished than any game, to show off the features of the Wiimotion plus. Pressing the button to re-center (probably) is just an act of resetting the demo, the sword is on a pivot point to ensure that he can easily hit the balls being thrown at him, and the sword goes off to the distance because it is set up to move based on his motions in a 1 to 1 fashion and is highly sensitive (to allow for small movements) and he moves his arm pretty far.







