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Squilliam said:
superchunk said:
Squilliam said:

Still the Wii gets few major I.Ps outside of Nintendos control and those I.Ps which it gets aren't given the care and attention that you would expect from a leading system. The best explanation I can give is that the 3rd party publishers are trying to protect what they feel is their best interests by not supporting Nintendo fully. Nintendo released the Wii because it benefited themselves, Microsoft released the Xbox 360 to form partnerships with others.

Because the actions of many of the large publishers don't entirely make sense in many ways until you consider that they don't like the Wii and what the Wii means for their businesses. Nintendo has never had a stunning relationship with 3rd parties, and that has continued right to this day.

So, the fact that most of those core oreinted IPs are built ground up for Wii and are exclusive while looking, finally, like next gen games, somehow means they aren't given the care and attention you would expect?

Again, I think you are ignoring the obvious.

Sure there are a ton of trashware, but every leading console has an abundance of that as that makes easy money. But you can't say Silent Hill, Dead Space, The Conduit, Gladiator AD, Monster Hunter 3, The Grinder, EA's WM+ sport games, Spyborgs, GH/RB next iterations, Ghostbusters, Final Fantasy: CC, No More Heroes 2, TMNT: Smash up, Ju-On: The Grudge, RE:dc, Fragile, Red Steel 2, Shaun White, etc are not examples of 3rd parties putting solid support on Wii.

All of these are built on Wii hardware and either exclusive or have every feature as their HD counterparts, plus usually extra stuff.

As I have said before by the end of 2010 you will decidedly be proven wrong as Wii will be unquestionably the 3rd party core IP king as it is in overall IP count now.

2010 will be too late, 2009 is already too late as well. The third party publishers have helped to define what role the Wii plays and what role the Xbox 360 and PS3 play in the market. The content moves to the market and the market moves to the content. What that means is that there are far more HD console FPS fans (In spite of many professing the Wiimotes superiority here) there are more WRPG fans, there are more... etc. The fans which select which market to go to have already made up their mind. Im not saying that the Wii will not make progress around the margins, im saying that the Wiis role as a whole has been mostly defined already.

Last gen had >200m consoles sold. This gen has proven to add a lot of console owners so it should easily break 250m, yet only about 100m have been sold so far, with already a very high number of multi console ownership.

As the big games show on Wii in equal or superior overall games, or as exclusives, so too will more multi-console ownership and the remaining 150m+ future console owners.

Your belittling the eventual growth of the industry. Wii will gain 50% marketshare this year and will continue to move upward in core title ownership. Its motion controls will define the control ownership as much as dual shock did in the past and NES/SNES before that.