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WereKitten said:
NJ5 said:

This debate is going nowhere. You say one thing, I contradict it and then you come back with an updated argument without giving any source for it.

Are there really blogs with WM+ hacks already, being that the hardware isn't out yet?

 

I talked about hacking Wiimotes, not hacking WM+. That's what we were talking about: the accelerometers in the Wiimote, that are used to integrate velocity and then position. The WM+ is only necessary to subtract gravity from the reported acceleration vector. Any precise way to know in which direction is "down" would work equally well.

Uhm, and please tell me which sources you're missing to justify something I said?

@MrHappySquirrel

Of course, we can't comment on the troubles that the real final implementation of any of these technologies will show. We may very well find that the final product doesn't work as well as advertised in crucial use cases. But we can surely talk about vantages and problems that derive from design choices that are publicly disclosed.

You're wrong about the Wii MotionPlus ... From Wikipedia (with citations):

"The device incorporates a dual-axis[13] "tuning fork" angular rate sensor,[14] which can determine rotational motion. The information captured by the angular rate sensor can then be used to distinguish true linear motion from the accelerometer readings.[15] This allows for the capture of more complex movements than possible with the Wii Remote alone"

In other words, the device isn't to subtract gravity (which is already possible on the Wiimote) the device is actually a fairly large improvement on the motion sensing capabilities of the Wii