this from ign.
All in all, I found Project Natal to be quite refreshing. It's nowhere near the gimmicky device I originally took it for and the fact that it works already on a retail Xbox 360 (Burnout was running on an "out of the store" model, no debugs or special systems required) says a lot about its current stage of development.
To say that I'm anxious to see where Microsoft, and it's horde of third party developers, takes his next is an understatement.







